黑 鳥 Musings on contemporary art issues. Graffiti, street culture, urban painting, new media art, Second Life, blogging, internet resources, music, film, video & anything else that comes up. London Edition.
29 April 2011
Warhammer - Sons of Odin
A mix of the two intro Movies of WH 40k: Dawn of War and WH: Mark of Chaos. with the Music of Manowar
Ein Zusammenschnitt der Intro-Videos von WH 40k: Dawn of War und WH: Mark of Chaos. Mit der Musik von Manowar.
http://www.youtube.com/watch?v=VBmVndzNIkI&feature=related
27 June 2008
WOW - Inbuilt gender
Blood Elf Female Jokes Video
http://www.youtube.com/watch?v=u_LD--8ZkY8
Blood Elf Male Jokes Video
http://www.youtube.com/watch?v=C-jUm1fbF6Q
Someone suggested that the way to adjust player behaviour was to adjust the game design.
Case study: WOW - sexism in blood elves
26 June 2008
25 June 2008
20 February 2008
06 July 2007
China Tracy
" i.Mirror"
28mins/2007/SL film
Director by SL avatar China Tracy.
This Second Life Documentry film is part of the China Tracy Pavilion Project, participated in China Pavilion, 52nd Venice Biennale 2007.
http://www.youtube.com/view_play_list?p=BE6D3763D5A96675
05 March 2007
21 February 2007
Machinima Premiere
What is machinima?
A simple definition would be "Making movies with computer games".
A longer definition is "Machinima is filmmaking within a real-time, 3D virtual environment, often using 3D video-game technologies.
In an expanded definition, it is the convergence of filmmaking, animation and game development. Machinima is real-world filmmaking techniques applied within an interactive virtual space where characters and events can be either controlled by humans, scripts or artificial intelligence." - machinima.org faq
You can read another full description from - Machinimag
It has also been described as "A revolution in film-making", "The mp3 of movies", A "Punk" art-form, and many other things! For me it is a fascinating, and fun, hobby!
What is Machinima Premiere for? To promote the making of machinima movies.
http://www.mprem.com/e107/news.php
20 February 2007
Suzanne Vega in Second Life
On the 3rd of August 2006, Suzanne Vega became the first major recording artist to perform live within a virtual world in avatar form. Suzanne was interviewed by The Infinite Mind's John Hockenberry within Second Life.
This short video tries to catch the moment from the perspective of the audience of the avatars who, from their 'armchairs' around the world, shared this moment together, live.
http://www.youtube.com/watch?v=R44vp4zeDUs
The singer's avatar explains how her original acapella version of "Tom's Diner" became the basis for MP3s, then proceeds to sing it.
http://www.youtube.com/watch?v=YCLSkTEBj2k
see als0
http://www.rikomatic.com/blog/2006/08/suzanne_vega_li.html
http://nwn.blogs.com/nwn/2006/08/nwntv_the_secon.html
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http://www.youtube.com/watch?v=edi1g4zSFo8
In August 2006, Suzanne Vega will become the first major recording artist to perform live in Second Life avatar form. This forms part of a larger project sponsored by 'The Infinite Mind' (public radio show), which has hired 'Infinite Vision Media' to create a permanent presence in Second Life.
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After some technical trouble getting her After some technical trouble getting her avatar to play the guitar (an audience member offers his), Suzanne Vega presents through her alter ego a rendition of her classic otherworldly fable to an audience in the online world of Second Life.
http://www.youtube.com/watch?v=BFCpsxb6m8s
11 February 2007
Historical Movie - LindenWorld
Friday, August 18th, 2006 at 12:35 PM PST
by: James Linden
On the eve of the Second Life Community Convention, here’s a present for the community.
While trying to generate some archival screen shots, Andrew and I managed to get a build running of Second Life circa August 2001. We called it “LindenWorld” back in those days. Here’s a video showing what we looked like back then. I apologize in advance for the movie quality - I’m an engineer, not an artist, and I shot and narrated this in one take.
Video: LindenWorld August 2001.mov (6 min, 160 MB, QuickTime 7 required)
Streaming version on YouTube
New Media Consortium in Second Life
Produced by the folks at the Electric Sheep Company, this promo provides an overview of the New Media Consortium's virtual campus built in Second Life... (more)
http://www.youtube.com/watch?v=S9VZKTT6gZ8
The New Media Consortium (NMC) is an international 501(c)3 not-for-profit consortium of nearly 200 leading colleges, universities, museums, corporations, and other learning-focused organizations dedicated to the exploration and use of new media and new technologies.
NMC member institutions are found in almost every state in the US, across Canada, and in Europe, Latin America, and Japan. Among the membership are an elite list of the most highly regarded colleges and universities in the world, as well as a growing list of innovative museums, research centers, foundations, and forward-thinking companies.
The consortium serves as a catalyst for the development of new applications of technology to support learning and creative expression, and sponsors programs and activities designed to stimulate innovation, encourage collaboration, and recognize excellence among its member institutions. Through its many projects, its comprehensive web site, and its series of international conferences, the NMC stimulates dialog and understanding through the exploration of promising ideas, technologies, and applications.
02 January 2007
machinima - Sims99.com
http://www.sims99.com/about-sims99.php
31 December 2006
Stole My Car
Stole My Car
03:16
NOTE: Originally A machinima set in Rockstar's San Andreas to a parody of OMC's "How Bizzare". Follows the misadventures of our gangsta protagonist and his mission to get his ride back, and put the busta who jacked it in a world of hurt.
NOTE: Originally posted by LaPetiteClaudine (thanks!), then reposted by me, the creator.
EDIT: The credit for the song 'Stole My Car' goes to Dene Young of Rotorua NZ, many thanks to him (and of course OMC for 'How Bizzare').(more)
http://www.youtube.com/watch?v=Gp-8e2H_oYw
29 December 2006
creating machinima
Interview with Paul Marino
Paul Marino is Director of the Machinima Film Festival, Executive Director of the Academy of Machinima Arts and Sciences, and the author of Art of Machinima: 3D based Filmmaking . He talks with Paul Green on the occasion of the Machinima Film Festival at ACMI.
http://www.acmi.net.au/creating_machinima.htm
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games resources
Explore essays, interviews with practitioners, guides for parents and teachers and links to external games resources.
http://www.acmi.net.au/explore_games_resources.htm
21 December 2006
Machinima workshop
15 | 16 | 17 | 18 | January 2007
What?
A Machinima movie is a movie made in a computer game. In the Mediamatic Machinima workshop the participants are in the hands of some of the most experienced Machinima makers in the world.
They will find out what Machinima can do. In 4 intense workshopdays all participants make their own Machinima movies or game based projects.
The workshop provides you with the skills and knowledge you need to create your own Machinima, or to further improve your skills if you already tried your hand at it.
Who?
Participants will be guided through Machinima production process by Friedrich Kirschner (G), Jonas Hielscher (G) and Ricard Gras (E/UK)
The coaches are experienced in a wide variety of game engines, and specialized in using the Unreal Tournament engine, the Sims2 engine, the Machinima possibilities of Second Life and Machinimation, that runs in the Quake3 engine.
This workshop is intended for filmmakers, animators and gamers, who are interested in each others arts. Some experience with playing video games or film editing is helpful, but not essential.
You can register online: http://www.mediamatic.net/workshopregistration
The price for this workshop is reduced to EUR 250 incl. VAT !!
Where and when?
15 | 16 | 17 | 18 | January 2007 between 10.00 and 17.00 hrs at Mediamatic, Post CS building 5th floor, Amsterdam
t +31 (0)20 6389901 http://www.mediamatic.net/machinima
Mediamatic Foundation - Postbus 17490 - 1001 JL Amsterdam - The Netherlands
t +31 (0)20 6389901 - f +31 (0)206387969 - http://www.mediamatic.net
15 November 2006
Red v Blue
Starting this epic saga, the Red Team has a interesting question to ask us.
Why Are We Here?
http://www.machinima.com/films.php?id=275
http://www.roosterteeth.com/home.php
Machinima in Second Life
Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 1,391,717 people from around the globe.
From the moment you enter the World you'll discover a vast digital continent, teeming with people, entertainment, experiences and opportunity. Once you've explored a bit, perhaps you'll find a perfect parcel of land to build your house or business.
http://secondlife.com/whatis/world.php
You'll also be surrounded by the Creations of your fellow residents. Because residents retain the rights to their digital creations, they can buy, sell and trade with other residents.
http://secondlife.com/whatis/creations.php
http://secondlife.com/whatis/
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Machinima is the art of making real movies in virtual worlds.
Movies made in Second Life use the world's building, scripting, and avatar customization tools, working in real-time collaboration with people around the globe. You can use Second Life as your own virtual back lot, soundstage, choreography studio, costume and prop repository, and special effects house.
Download Eric Linden’s tips on making Machinima in Second Life as well as his thoughts on producing and directing the proof of concept demo for his film "Silver Bells and Golden Spurs."
For examples of some Resident-made Second Life promotional films check out our Media Page. To sign up for updates on how to get your Second Life machinima published on our Media Page, send us your email address.
http://secondlife.com/showcase/machinima.php
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Some of the best movies made in Second Life:
http://secondlife.com/community/media.php