Showing posts with label residence. Show all posts
Showing posts with label residence. Show all posts

27 September 2007

MEBIKE KATTENBAK & STRAFE



Melbourne artist STRAFE arrived in Amsterdam just in time for the Mebike Kattenbak pre-party-paint-in.

STRAFE was in town for a Print Australia artist residency July/Aug 2007.











Pics: STRAFE, MORCKY, ABNER, WAYNE HORSE and friends

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FIRST THERE WAS MEBIKE



THEN THERE WAS THE PARTY




===========
the aftermath













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STRAFE and TLP



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Its all been painted over now, except for TLP and BYRD.

Thanx to everyone for making STRAFE's visit a memorable and productive one.




22 September 2007

Second Life, Banff Residency Updates

Australia's First Second Life Artists Residency Recipients Announced


The Australia Council for the Arts announced the recipients of its
$20,000 artist residency in Second Life on 5 September 2007.

Artists Christopher Dodds, Adam Nash and Justin Clemens will
collaborate to develop an inter-disciplinary artwork in Second Life,
which explores the possibilities of literary, music/sound art and
real-time 3-D arts practices within this synthetic world.

The artwork will be a simultaneous installation in Second Life and in
a real world gallery, where gallery visitors can be directly involved
in its creation via a computer interface.

Banff Centre for the Arts Residency
<http://www.ozco.gov.au/grants/grants_new_media_arts/_residencies/>

The Inter-Arts Office would like to correct an earlier news alert
linking the 2008 Banff Centre for the Arts residency to the 2007
Walking and Art Banff thematic.

The Banff thematic for 2008 is yet to be finalised. The Inter-Arts
Office, however, will support one artist to participate in the Visual
Arts and Media Residency Program at the Banff Centre, with applicants
addressing the selection criteria and articulating the benefit of the
residency to their arts practice and professional development.

Applicants are also required to submit a short project proposal,
taking into account the facilities and resources available at Banff.
Please note, short listed applicants will be required to submit a
secondary project proposal, addressing the forthcoming 2008 Banff
thematic.

Invitation to nominate for Australia Council Register of Peers
<http://www.ozco.gov.au/peers>

The Inter-Arts Office invites you to nominate for our Peer Register
(if you haven't already). This register is used by staff when we are
selecting participating advisers for Inter-Arts Assessment Panel
meetings. We also use it when selecting participants for other
meetings to discuss policy issues or other matters affecting the
field. For further information please see the Peer Register

page on our website.

If you are not on the Peer Register we encourage you to consider
nominating. You can now register your interest at Online Peers
Nomination
.

Inter-Arts is keen to have as wide a pool of peers as possible to
draw from when we are putting together assessment panels. Joining the
peer register yourself or encouraging other artists or individuals to
join will help us ensure we have broad representation of arts
expertise on our panels.

06 July 2007

call - The Australia Council's Second Life residency

**Pioneering Second Life artist to inspire Australian artists**

On 12 July, the Australia Council for the Arts, in partnership with
the Australian Broadcasting Corporation (ABC), will host its first
ever artist forum in Second Life.

The in-world event, to be moderated by ABCs Sunday Arts
reporter/producer Fenella Kernebone, is for the Australia Councils
inaugural Second Life artist residency.

In an open forum at 7pm (EST) on ABC Island, Paris-based artist and
architect Brad Kligerman - one of the first artists in Second Life to
complete an in-world residency - will present his work, discuss ideas
and answer participants questions.

Brad, an architect and teacher, completed his 11-week residency with
US-based Ars Virtua <http://arsvirtua.com>
a new media centre and gallery in Second Life, where he questioned
the idea of materiality in the rendered environment and the nature of
image.

Australia Council chief executive officer Kathy Keele said the
partnership with the ABC was a great fit with the Australia Councils
Second Life initiative. The ABC was the first Australian media
organisation to establish a presence in Second Life and we are
excited about working with them on this project.

We hope that Australian artists gain valuable insight from Brad
Kligermans successful art interventions in Second Life and that they
will be inspired to create innovative works in-world that will place
them at the forefront of this groundbreaking practice, Kathy Keele
said.

The Australia Council has also set up an artists' forum in Second
Life for artists looking for other artists with whom to collaborate.
The moderated artists forum can be found at ABC Island
<http://slurl.com/secondlife/ABC%20Island/128/128/0/>
and the Australian Film, Television and Radio School (AFTRS) Island,
Esperance <http://slurl.com/secondlife/Esperance/91/107/23/>
(please note these Second Life URLs or SLURLs link to locations in
Second Life).

Opened in February 2007, ABC Island explores new and different ways
to present content to its audiences. As well as creating social
spaces for Second Life visitors, the island showcases Australian
talent and creativity in an innovative way.

Places for the 12 July Second Life event are limited. To register
email slrsvp@ozco.gov.au
with your Second Life Avatar name. The event will be streamed live
at http:slcn.tv.
A vodcast of the event will also be available on the ABC Sunday Arts
website <http://abc.net.au/sundayarts>
. Sunday Arts screens Sundays at 5.00pm.

The Australia Councils Second Life residency will enable a team of
up to three artists, including a writer, musician/sound artist and
digital visual media practitioner to collaborate on the development
of inter-disciplinary artwork in Second Life. The project, which will
take place online, will require the artists to explore the
possibilities of literary, music/sound art and real time 3-D arts
practices within the virtual realm.

The residency is open to Australian citizens and permanent residents.
Applications close on 27 July 2007. For more information visit
http://www.ozco.gov.au/rez

For more information on Ars Virtua and Brad Kligerman visit
http://www.arsvirtua.com

28 May 2007

artist residency - Second Life.

The Australia Council for the Arts is offering up to $20,000 for a collaborative artist residency in the virtual world of Second Life.

The aim of the residency is to offer Australian artists and writers the opportunity to creatively and critically explore new interactive, virtual platforms.

The residency allows for a collaborative team of up to three people (including a writer, musician/sound artist and digital visual media practitioner) to develop inter-disciplinary artwork in Second Life.

Applications will only be accepted from teams who fulfil all the residency requirements, including having the necessary artform experience. Artists or writers who have professional experience in more than one of the required artform areas can include this as part of their submission.

Program purpose
The Second Life artist residency is an initiative of the Literature Board, Music Board and Inter-Arts Office of the Australia Council.

The residency is ‘in-world’ and requires artists and writers to explore the possibilities of inter-disciplinary literary, music/sound art and digital visual media practices.

The successful team will develop new artistic in-world practices and comment on the social and cultural layers that have evolved in Second Life.

Key requirements of the project are a clear strategy for harnessing both in-world and ‘real life’ audiences and developing public exhibition opportunities for the artwork in Australia.

The main objectives of the program are to:

Provide opportunities for artists and writers to develop art that challenges and explores the aesthetic, social, political and cultural realities of Second Life
Encourage collaborations between artists and writers working across literature, music/sound art and digital visual media to develop high quality, experimental arts practices in Second Life
Application closing date
27 July 2007.

How to apply
http://www.ozco.gov.au/grants/grants_new_media_arts


02 May 2007

Artists in Residence Exchange

.European Media Artists in Residence Exchange
EMARE- Grants for European Media Artists for Germany and The Netherlands


The 13th European Media Artists in Residence Exchange will take place in
Autumn 2007 to Spring 2008.

Europe based Media Artists in the fields of digital media including
internet and computer based art, filmmakers, sound and video artists are
invited to apply for a two months residence based stipend at IMPAKT,
Utrecht, The Netherlands or at Werkleitz Gesellschaft's Center for Media
Arts in Halle, Germany. Students are not permitted, but young artists
encouraged.

EMARE includes a grant of 2.000 Euro, free accomodation, 250
Euro travel expenses, access to the technical facilities and media labs.

Entries should include a CV, (audio)visual reference projects
documentation (no originals) and a proposal sketch for the project which
should be developed within EMARE.

Artists with residence in or identity
card within Europe should contact one of the following institutions for
further details and application form or visit the homepage.

Deadline: June, 12 th, 2007


Germany:
Werkleitz Gesellschaft e.V. . EMARE . Peter Zorn . Schleifweg 6 .
D-06114 Halle (Saale) .Germany
t: 49 68246-0 . fax -29 . emare@werkleitz.de . www.werkleitz.de

Netherlands:
Impakt Festival . Arjon Dunnewind . P.O. Box 735 . NL-3500 AS Utrecht .
The Netherlands
t +31 30 2944-493 . fax +31 30 2944-163 . info@impakt.nl . www.impakt.nl



13 March 2007

artist-in-residence in Second Life

Ars Virtua Artist-in-Residence (AVAIR): Call for Proposals
http://www.arsvirtua.com/residence.html
Deadline: April 7, 2007

Ars Virtua Gallery and New Media Center in Second Life
(http://www.arsvirtua.com) is soliciting proposals for its second artist-in-residence program. Established and emerging artists will work within the 3D rendered environment of Second Life.

The 11-week residency will culminate in an exhibition and a community-based event. Residents will also receive a $400 stipend, training and mentorship as necessary.

Ars Virtua Artist-in-Residence (AVAIR) is an extended performance that examines what it means to reside in a place that has no physical location. Ars Virtua presents artists with a radical alternative to "real life" galleries:

1) Since it does not physically exist artists are not limited by
physics, material budgets, building codes or landlords. Their only
constraints are social conventions and (malleable-extensible) software.
2) The gallery is accessible 24 hours a day to an unlimited number of people in every part of the world simultaneously.

3) Because of the ever evolving, flexible nature of Second Life the "audience" is a far less predictable variable than one might find a Real Life gallery. Residents will be encouraged to explore, experiment with and challenge traditional conventions of art making and distribution, value and the art market, artist and audience, space and place.

Application Process: Artists are encouraged to log in to Second Life and create an avatar BEFORE applying. Finalists will be contacted for an interview. Interviews will take place in world in April. Applications will be judged based on ideas presented and work executed. We are looking for an artist who is willing to work within what may be a new environment for them and to be prepared to evolve in response to the synthetic world of Second Life. To apply send the following information to avair-at-arsvirtua.com:

1) Name, address, phone number, email, second life name.
2) Link to an online portfolio (expect a 5 minute visit) and a 500 word (two
page) proposal. If you do not have an online portfolio please briefly
discuss your work.

13 November 2006

call - virtual art residency




I received a note from Tod Harris
http://hog-heaven.blogspot.com/

Its n
ot every day that a girl meets a Knight in Shining Armour.

Check
out Bellebyrd and this is a recent post to Lyrebyrd that you might like.

=============
Ars Virtua Artist-in-Residence (AVAIR): Call for Proposals
Deadline November 21, 2006

Ars Virtua Gallery and New Media Center in Second Life is soliciting proposals for its artist-in-residence program.

The deadline for submissions is November 21, 2006. Established and emerging artists will work within the 3d rendered environment of Second Life. Each 11-week residency will
culminate in an exhibition and a community-based event. Residents will also
receive a $400 stipend, training and mentorship.

Ars Virtua Artist-in-Residence (AVAIR) is an extended performance that examines what it means to reside in a place that has no physical location.

Ars Virtua presents artists with a radical alternative to "real life" galleries:

1) Since it does not physically exist artists are not limited by physics, material budgets, building codes or landlords. Their only constraints are social conventions and (malleable-extensible) software.

2) The gallery is accessible 24 hours a day to a potentially infinite
number of people in every part of the world simultaneously.

3) Because of the ever evolving, flexible nature of Second Life the "audience" is a far less
predictable variable than one might find in a Real Life gallery.

Residents will be encouraged to explore, experiment with and challenge traditional
conventions of art making and distribution, value and the art market, artist
and audience, space and place.

Application Process: Artists are encouraged to log in to Second Life and create an avatar BEFORE applying. Download the application requirements here: http://arsvirtua.com/residence. Finalists will be contacted for an interview. Interviews will take place from November 28-30.

About Ars Virtua: Ars Virtua is a new media center and gallery located entirely in the synthetic world of Second Life. It is a new type of
space that leverages the tension between 3D rendered game space and
terrestrial reality, between simulated and simulation. Ars Virtua is a venue for new
genres; it is also a platform for showcasing traditional artists creating
still and moving images, for instance, who apply scripts to extend these
into the synthetic game environment. Ars Virtua maintains a close
relationship with the underlying animation engine that enables Second
Life architecture and 3D rendered "sculpture." Ars Virtua brings the art
audience into "new media" rather than new media to the museum or gallery, and
calls
upon its audience to interact with the art and one another via their
avatars within the space.

About Second Life: Second Life is a 3D online persistent space totally
created and evolved by its users. Within this vast and rapidly expanding
place, you can do, create or become just about anything you can imagine.
Built-in content creation tools let you make almost anything you can
imagine, in real time and in collaboration with others. An incredibly
detailed digital body ('Avatar') allows a rich and customizable
identity.

URLS:
http://arsvirtua.com/
http://arsvirtua.com/residence/
http://slurl.com/secondlife/dowden/42/59/52/?title=Ars%20Virtua
http://secondlife.com

"AVAIR" is a 2006 commission of New Radio and Performing Arts, Inc.,
(aka Ether-Ore) for its Turbulence web site. It was made possible with
funding from the Jerome Foundation.

Jo-Anne Green, Co-Director
New Radio and Performing Arts, Inc.: http://new-radio.org
New York: 917.548.7780 . Boston: 617.522.3856
Turbulence: http://turbulence.org
New American Radio: http://somewhere.org
Networked_Performance Blog: http://turbulence.org/blog
Upgrade! Boston: http://turbulence.org/upgrade