BIENNALE of ELECTRONIC ARTS PERTH
dear colleagues, please kindly distribute to relevant forums
and groups of interest. apologies for any accidental cross-postings.
CALL FOR PAPERS
perthDAC 2007 The Future of Digital Media Culture
7th International Digital Arts and Culture Conference
15 -18th September 2007, Perth, Australia
computer games, hypertext theory and literature, new media
narrative, streaming media, interactive and networked performance, digital
aesthetics, interactive cinema, theory, art, bio-art, nano-art, augmented
reality, cyberculture, electronic fiction, electronic music, electronic art,
games culture, games system design, games theory, interactive architecture,
cinema and video, MOOs, MUDs, RPG, virtual reality, virtual worlds.
perthDAC is the seventh iteration of Digital Arts and Culture. DAC was the
first conference to attract and present the work of researchers,
practitioners and artists working across the field of digital arts,
cultures, aesthetics and design.
In September 2007, DAC will be hosted as the key international conference in
the Public Program of the Biennale of Electronic Arts Perth (BEAP) in
Perth, Australia. BEAP celebrates and critiques new and novel technologies
(digital, bio, nano, other) by showcasing artworks made with, or that are
about, new technologies. perthDAC's conference program will be closely
inter-woven with BEAP's exhibitions.
perthDAC's academic program is being developed with the close co-operation
and support of the fibreculture forum, who will also be active on the
perthDAC conference steering committee.
CALL FOR PAPERS
Papers are sought for PerthDAC 2007 that will illuminate both the near and
long term Future of Digital Media Culture. Papers which present research
outcomes, track trends or developments, describe case studies or works in
progress, are speculative projection, challenge existing paradigms or record
a history, are all welcome. Submissions are encouraged from any
professional, craft or scholarly field that relates to communications
art/design, cultural expression, practice and aesthetics, and the technical
means by which they are enabled.
perthDAC 2007 accepts submissions from fields such as the humanities, social
sciences, human-computer interaction and computer science studies, as well
as those working both practically and theoretically in specific areas such
as: digital/interactive art, digital/electronic literature, game studies,
online communities, new media studies, affective computing, experience
design, virtual environment design, etc.
Topics of interests may include, but are not limited to, computer games,
hypertext theory and literature, new media narrative, streaming media,
interactive and networked performance, digital aesthetics, interactive
cinema, theory, art, bio-art, nano-art, augmented reality, cyberculture,
electronic fiction, electronic music, electronic art, games culture, games
system design, games theory, interactive architecture, cinema and video,
MOOs, MUDs, RPG, virtual reality, virtual worlds.
Artists, early career scholars and PhD students are particularly encouraged
All abstracts and then full papers will be double blind peer reviewed by an
international panel, and will be published in the proceedings. Some papers
will be published as a special themed journal edition.
Dates for the submission of 500 word abstracts and then full papers are:
Abstracts: 14th August 2006
Full papers: 4th December 2006
See the perthDAC website ³method² page for more details on the abstracts,
papers and presentations process.
perthDAC website http://www.beap.org/dac
Biennale of Electronic Arts Perth
Suite 3, Enterprise Building 3
11 Brodie Hall Drive
Bentley WA 6102
T: +61 8 6424 8203